lava-oushudb-dt-sql-parser/src/parser/common/errorStrategy.ts
Hayden c6615aecac
build: open ts strict check (#279)
* feat: no check lib dir

* feat: open strict check to src dir

* test: update test tsconfig.json

* feat: remove any type

* feat: do not export AbstractParseTreeVisitor

* feat: export StmtContextType as enum

* build: improve antlr4 script
2024-03-27 19:04:16 +08:00

74 lines
2.1 KiB
TypeScript

import {
DefaultErrorStrategy,
Parser,
InputMismatchException,
IntervalSet,
ParserRuleContext,
RecognitionException,
Token,
} from 'antlr4ng';
/**
* Base on DefaultErrorStrategy.
* The difference is that it assigns exception to the context.exception when it encounters error.
*/
export class ErrorStrategy extends DefaultErrorStrategy {
public override recover(recognizer: Parser, e: RecognitionException): void {
// Mark the context as an anomaly
for (
let context: ParserRuleContext | null = recognizer.context;
context;
context = context.parent
) {
context.exception = e;
}
// Error recovery
if (
this.lastErrorIndex === recognizer.inputStream.index &&
this.lastErrorStates &&
this.lastErrorStates.contains(recognizer.state)
) {
recognizer.consume();
}
this.lastErrorIndex = recognizer.inputStream.index;
if (!this.lastErrorStates) {
this.lastErrorStates = new IntervalSet();
}
this.lastErrorStates.addOne(recognizer.state);
let followSet: IntervalSet = this.getErrorRecoverySet(recognizer);
this.consumeUntil(recognizer, followSet);
}
public override recoverInline(recognizer: Parser): Token {
let e: RecognitionException;
if (this.nextTokensContext === undefined) {
e = new InputMismatchException(recognizer);
} else {
e = new InputMismatchException(recognizer);
}
// Mark the context as an anomaly
for (
let context: ParserRuleContext | null = recognizer.context;
context;
context = context.parent
) {
context.exception = e;
}
// Error recovery
let matchedSymbol = this.singleTokenDeletion(recognizer);
if (matchedSymbol) {
recognizer.consume();
return matchedSymbol;
}
if (this.singleTokenInsertion(recognizer)) {
return this.getMissingSymbol(recognizer);
}
throw e;
}
}